• 0.8.64 f006c657ad

    MatchZy 0.8.64
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    Ghost released this 2026-07-24 22:08:03 +02:00 | 85 commits to main since this release

    0.8.64

    July 24, 2026

    • Fixed a rare server crash when using .ct / .t / .spec to switch to the side you are already on. It ran a redundant suicide plus team-switch to your current team (the engine's ChangeBasePlayerTeamAndPendingTeam with the requested team equal to the current one occasionally crashed). It is now a no-op, only respawning you if you were dead on T/CT.
    • .cbot / .crouchbot / .duckbot now boost you on top of the crouched bot (spawn above it), matching .crouchboost.
    • Fixed .crouchboost / .cboost skipping the player-validity and bot-limit checks that .boost already ran.
    • Fixed .loadbotpos placing a bot tilted or under the map when the saved spot was recorded while looking up or down: the bot is now always placed upright, facing the saved direction.
    • Reduced duplicate "kicking late untracked bot" log spam when spawning several bots in quick succession.
    • Removed the experimental .jt / .jumpthrow command and the matchzy_experimental_jumpthrow convar (the server-side input injection was unreliable across CS2 builds).
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