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MatchZy 0.8.64
StableAll checks were successfulBuild and Release / Build and Release (push) Successful in 43sreleased this
2026-07-24 22:08:03 +02:00 | 85 commits to main since this release0.8.64
July 24, 2026
- Fixed a rare server crash when using
.ct/.t/.specto switch to the side you are already on. It ran a redundant suicide plus team-switch to your current team (the engine'sChangeBasePlayerTeamAndPendingTeamwith the requested team equal to the current one occasionally crashed). It is now a no-op, only respawning you if you were dead on T/CT. .cbot/.crouchbot/.duckbotnow boost you on top of the crouched bot (spawn above it), matching.crouchboost.- Fixed
.crouchboost/.cboostskipping the player-validity and bot-limit checks that.boostalready ran. - Fixed
.loadbotposplacing a bot tilted or under the map when the saved spot was recorded while looking up or down: the bot is now always placed upright, facing the saved direction. - Reduced duplicate "kicking late untracked bot" log spam when spawning several bots in quick succession.
- Removed the experimental
.jt/.jumpthrowcommand and thematchzy_experimental_jumpthrowconvar (the server-side input injection was unreliable across CS2 builds).
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Source code (ZIP)
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Source code (TAR.GZ)
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- Fixed a rare server crash when using