• 0.8.69 dec8e3d207

    MatchZy 0.8.69
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    Ghost released this 2026-07-30 21:01:27 +02:00 | 76 commits to main since this release

    0.8.69

    July 30, 2026

    • Fixed .t / .ct while spectating in practice: previously the player was either kicked (client drop with NETWORK_DISCONNECT_LOOPDEACTIVATE) or joined the team permanently dead. The switch now calls the engine's own HandleCommand_JoinTeam (immediate mode), which runs the complete join flow and spawns the player. Requires the updated gamedata/matchzy.json (new key: CCSPlayerController_HandleCommandJoinTeam); without it the switch falls back to the old behavior plus a team-menu hint.
    • Fixed a practice side-switch sometimes swallowing the player's next real death on the scoreboard: the no-death flag was set even when no switch suicide fired (e.g. switching while dead or spectating) and lingered until the next death.
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