• 0.8.89 11f4b53d92

    MatchZy 0.8.89
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    Ghost released this 2026-09-29 13:38:31 +02:00 | 26 commits to main since this release

    0.8.89

    September 29, 2026

    • Tactical timeouts in overtime: live.cfg now sets mp_team_timeout_ot_add_once 1, mp_team_timeout_ot_add_each 0 and mp_team_timeout_ot_max 5, so each team gets one extra tactical timeout (.tac) when the match goes to overtime. The old live.cfg had no mp_team_timeout_ot_add_once, so a team that had used its timeouts in regulation had none in overtime. mp_team_timeout_max is now 4 (was 3). These are only defaults: both config.cfg and live.cfg can be edited to your needs. Set the timeouts in cfg/MatchZy/live.cfg (it runs when the match goes live, so the same lines in config.cfg would be overridden), or per match in the match config's cvars block. Note that live.cfg is part of the release zip, so extracting an update over the server replaces it; keep a copy of your edits (config.cfg is never replaced).
    • New matchzy_overtime_pauses_per_team (default 1, 0 = no limit): how many times each team may use .pause in each overtime period. Admin pauses are not counted; regulation is unchanged. Chat announces the overtime allowance when overtime starts. Change it to your needs in config.cfg.
    • .pause no longer requires tech pauses to be enabled. It was refused whenever matchzy_enable_tech_pause was false.
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